Credit to our great Rig/skin and animation department whom made this in-game animation. Honestly inspirational during production being able to see all this magic.
Crash and Coco's "SERIOUS UPGRADE" Skins.
Credit to our Character department at Toys For Bob and Airborn Studios for their work on the base Crash and Coco models
Tim Moreels (Base Crash fur treatment, final unwraps, bakes & textures)
Manuel Virks (base Crash fur setup & treatment)
Original model and sculpt provided by Toys for Bob and done by Alessandro Briglia & Ed General.
Animations from in-game made possible by our wonderful rigging/skinning and animation department, they are amazing!
Art direction by Josh Nadelberg!
https://www.artstation.com/stevicious
https://www.artstation.com/jnadelberg
https://www.artstation.com/airbornstudios
https://www.artstation.com/timmoreels
https://www.artstation.com/katzeimsack