Ntropy - Crash Bandicoot 4 It's About Time

Credit to our great Rig/skin and animation department whom made this in-game idle animation. Honestly inspirational during production being able to see all this magic

My textured asset in Unreal Engine 4

My textured asset in Unreal Engine 4

My highpoly Sculpt

My highpoly Sculpt

One of the main baddies of Crash 4. Amazing concept by Nicholas Kole and outstanding work by our rigging/skinning and animators at Toys For Bob. Loved seeing how far both rigging and animating crew were able to push Ntropy's facial expressions.
Art direction by Josh Nadelberg!

https://www.artstation.com/jnadelberg
https://www.artstation.com/happyrock